Using Mix Shader and Emission, along with the Fresnel factor set up, the artist quickly creates the material for the hexagons on the sphere. By adding in Color Ramp and adjusting its settings, he can ...
Learn the basics of Blender by adding and deleting objects, a simple but essential skill for beginners starting their 3D ...
Concept artist Marcin Basta shows his full process, from sketching to modelling, texturing and render, to create a strange overgrown vista.