Capcom appears to be pushing forward with plans to implement AI in its game development process. As per a recent interview ...
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...
New information about Capcom's development process delivers some insight into the company's use of generative AI in games going forward.
B ack in September, Capcom raised eyebrows when it unveiled the PC specs for Monster Hunter Wilds, which say the best you can ...
A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
If the sequel system is stronger than the original Switch, some recent gems could make their way to the console ...
Kunitsu-Gami' is one of the most inventive strategy games in years, and a riveting tale of Japanese mythology to boot. Now ...
Since 9th January - when the game was then boosted up to its full retail price of $40 (£31.99 here in the UK) - Capcom has ...
If this was a trial run for a future crossover fighter, Capcom hit a bullseye.
Capcom is experimenting with generative AI to create the "hundreds of thousands of unique ideas" needed to build in-game environments.
Speaking of which, preorders for the PS4 and Nintendo Switch physical editions of Capcom Fighting Collection 2 are available ...
As Monster Hunter Wilds' February 28 release date nears, developer Capcom has said it's looking into lowering the recommended ...