Neil Ferguson, developer of Virus Strike, explains how to become a successful iPhone game developer in 10 steps. I believe that anyone can develop an iPhone game. I recently developed a physics-based ...
Game developers get pretty short shrift on screen, mostly by not being represented at all. Filmmakers generally love to make movies about driven, uncompromising artists just like themselves, but for ...
What makes your heart pound when you play a horror game? Is it the chilling atmosphere, the sudden jump scares, or the terrifying monster that stalks you from the shadows? Games like Amnesia and ...
Unity is updating its game engine to support native screen readers in both macOS and Windows. The feature is available now in the Unity 6000.3.0a5 alpha, and should make the process of making games ...
Observation developer No Code has undergone a rebrand, with the Scottish studio now called Screen Burn. The decade-old studio, founded in Glasgow, initially began as a two-person team. However, the ...
When Xbox debuted in 2001, it was a newcomer to a scene dominated by Japanese-made games and consoles. At that time, Sega, Nintendo and Sony were household names to anyone who’d ever touched a ...
The video game industry has had a rough few years, and it’s nothing to play about. In fact, 2024 saw the peak (hopefully) of a massive wave of layoffs: According to the Game Developers Conference ...
No Code, the studio behind Stories Untold, Observation, and the upcoming Silent Hill: Townfall, has rebranded under the new name Screen Burn Interactive, the studio announced. “We’re not who we were ...