A recently published Sony patent filed by Mark Cerny and company hints that Sony Interactive Entertainment might be experimenting with different ways to improve streaming and cloud gaming.
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves ...
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on ...
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he ...
There was a lot of discussion around the PS5 Pro and the thinking that went into its hardware and software improvements today from console architect Mark Cerny, who gave a presentation about the ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
PlayStation 5 Pro architect Mark Cerny confirms that Sony's $700 console uses multi-generational hybrid GPU RDNA tech, and reveals exact TFLOP math.
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
We'll likely never have another brain-frying moment, like the jump from 2D to 3D, but lead PlayStation architect Mark Cerny still believes in generational hardware leaps. When asked about whether ...