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PlayStation's lead console architect Mark Cerny has said PS5 Pro games will soon feature "something very similar" to FSR 4.
Mark Cerny: When making consoles, we're not trying to build low-cost PCs From arcades to architect, the development legend discusses his 42-year career, PS5 surprises and the job of building games ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
PlayStation officially revealed the long-rumored PlayStation 5 Pro on Tuesday in a technical presentation hosted by Mark Cerny. What's the difference between the base PS5 and PS5 Pro, how much ...
We sit down with PS5 architect Mark Cerny to discuss PSSR, the future of game graphics, and what Sony's partnership with AMD could mean for Xbox.
Games Roguelike Balatro Dulcet-voiced Sony tech god Mark Cerny is better than you at Balatro, joins the 0.1% of players to platinum the whole game ...
We'll likely never have another brain-frying moment, like the jump from 2D to 3D, but lead PlayStation architect Mark Cerny still believes in generational hardware leaps.
During the 9-minute-long technical presentation, system architect Mark Cerny showed us all the new features, from advanced ray tracing to an upgraded GPU, and the upcoming console’s ability to ...
While PS5 console architect Mark Cerny doesn't rule out Path-Tracing on PS5 Pro, he does admit that it would be "tricky" to achieve.
Check out the full reveal of the new PS5 Pro, Sony’s most powerful console to date. Presented by lead architect Mark Cerny, this PlayStation 5 Pro technical presentation explains the ...
Mark Cerny, Sony's lead PlayStation system architect, guided me around the demos, pointing out the Pro upgrades compared to the standard PS5 on a side-by-side monitor.
PlayStation's Mark Cerny announced a new machine learning-focused partnership between AMD and Sony and explained the technical details of building the PS5 Pro.