Take-Two Interactive CEO Strauss Zelnick addresses concerns about Grand Theft Auto 6 potentially influencing real-world ...
Take-Two Interactive CEO Strauss Zelnick has touched on Grand Theft Auto IV releasing on PC, and how the title is expected to ...
When you buy through links on our articles, Future and its syndication partners may earn a commission. GTA 6 still hasn't ...
Take-Two Interactive CEO Strauss Zelnick weighs in on the great AI debate, sharing his concerns about how the tech could ...
GTA VI is poised to be one of this year's biggest games, perhaps its biggest game, and it's the kind of game that would drive sales of consoles. That ...
A major new game launch is known to help drive console sales, and that could happen with GTA 6, Strauss Zelnick says.
Take-Two CEO Strauss Zelnick said he’s “not worried” about GTA 6 inciting violence because “entertainment doesn’t create behavior.” The topic of violence in video games is now several decades old, ...
Civilization 7 developer Firaxis has released patch 1.0.1 just in time for the strategy game’s full launch following an ...
"The tools may be digital, but the creative genius is human." ...
Take-Two CEO Strauss Zelnick has explained why GTA 6 has taken so long to make, noting some “complex” challenges after reaffirming its slated 2025 release.
Strauss Zelnick made some comments about using AI in video games, and if you didn’t realize it, it should have raised your ...