Here's your look at the Wartorn reveal trailer for this upcoming single-player real-time tactics roguelite game. The Wartorn trailer shows us the fantasy world, combat, and more. In Wartorn, follow ...
Bungie's fantasy tactics game was best known for the chaos created by its bomb-throwing dwarves, and I distinctly recall ...
In an interview with Game Rant, Stray Kite CCO and Bioshock lead designer Paul Hellquist spoke on the world of the upcoming ...
Paul Hellquist, senior designer on Borderlands and lead designer on Bioshock, spoke to Game Rant on his team's upcoming game, ...
The latest game to join that wishlist is Wartorn, a new fantasy RPG with roguelite progression systems. It comes from indie developer Stray Kite Studios, featuring veterans from BioShock ...
Wartorn is a single-player real-time tactics roguelite experience with an emphasis on narrative and player experimentation. Players follow two elven sisters Yara and Elani as they journey to ...
Stray Kite Studios announced Wartorn with a reveal trailer on the studio’s YouTube channel this week. The game is also available to wishlist on Steam. Players will embark on a quest through a ...
Wartorn, an elven tactical roguelite, launches in spring 2025 on Epic Games Store and Steam. The title brings unique blend of chaos, strategy, and emotionally charged gameplay with real-time ...
Stray Kite Studios--an indie developer that includes veterans from BioShock, Borderlands, and Age of Empires--has debuted the first look at the company's inaugural original title Wartorn.
Indie game developer and publisher Stray Kite Studios have revealed their latest game in the works, as we got a look at their new fantasy title, Wartorn. This is a new single-player squad-based ...
Here's your look at the Wartorn reveal trailer for this upcoming single-player real-time tactics roguelite game. The Wartorn trailer shows us the fantasy world, combat, and more. In Wartorn ...
It’s almost commonplace these days to hear that top developers from bigger studios have left to form their own smaller studios in hopes of escaping the hungry business monster and creating games that ...