He was shiny, uncanny and weirdly smooth. There were none of the imperfections usually associated with AI art—no ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Maintainers are finding it impossible to keep on top of, and the problem's only getting worse.
Rémi Verschelde, a maintainer of the open source Godot game engine, is the latest to complain about the impact of "AI slop PRs [pull requests]", which he says "are becoming increasingly draining and ...
The Godot Engine team recently posted about more issues with AI slop, including various pull requests that have become a big ...
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
More slop for the pile ...
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