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Artificial Intelligence in Game Development-New Age of Intelligent Design The most recent innovation integrating AI into game development has been the most critical.
A new independent gaming studio led by vets of "Doom" developer id Software has launched with initial seed funding from Sisu Game Ventures.
Aggro Crab tweeted yesterday, January 25, that its Seattle studio had been broken into for the third time. This makes it two times in one week that the indie studio has had to deal with break-ins.
Why these Pittsburgh game developers prefer to keep it indie Organizers of local groups such as Bit Bridge Indie Community and PGH Game Makers say participants join for a sense of community and for ...
NEARstudios, a newly launched indie game development studio, has announced its first game. Hawthorn is “a nostalgic co-op sandbox RPG village sim” created by former Bethesda Game Studios ...
Why do indie game developers go it alone? This week on the Vergecast miniseries Solo Acts, we chat with Birth developer Madison Karrh about the economics of indie game development.
Galvanic Games, the independent Seattle-based developer behind video games such as Some Distant Memory, Rapture Rejects, and last fall’s Wizard With a Gun, is closing its doors.
Last week, a news post appeared on the Steam page for Quantum Lock, an asymmetrical game of cyberspace freeze tag from 2015 and the first game released by indie developer Fat Bomb Studios.
Developer Aggro Crab first made a name for itself with satirical dungeon crawler Going Under, a game about an unpaid intern who beats up corporate ghouls using random office junk left lying around.
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The team behind Let's Build a Zoo puts you in the developer's ... - MSNWhat you need to know Springloaded, the developers behind indie management sim Let's Build a Zoo, have announced the next game currently in development. Let's Build a Dungeon features the same ...
Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your next indie game, understanding what drives game development costs is essential.
Vincent Adinolfi, the developer behind the upcoming survival horror game Heartworm, says Nineties graphics are particularly great for solo developers, who make up much of the indie gaming scene.
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