Celtic look the only team now who might have the guile or energy to craft a few more chances, but Forrest’s attempted dribble into the box only sees him head into a group of blue shirts.
With that in mind, Digital Foundry's Oliver Mackenzie spoke to PS5 Pro lead system architect Mark Cerny and core technology director at Insomniac Games, Mike Fitzgerald. This tech interview covers ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
TL;DR: Mark Cerny detailed the PS5 Pro's GPU, highlighting its hybrid RDNA 2.x architecture, combining AMD's RDNA 2 and 3 technologies. The PS5 Pro features 30 Work Group Processors, offering 16.7 ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro in ...
PlayStation uploaded a video yesterday of Mark Cerny presenting a PS5 Pro Technical Seminar at Sony Interactive Entertainment HQ. The system architect provided a deep dive into Playstation 5 Pro's ...
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he ...