Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
With that in mind, Digital Foundry's Oliver Mackenzie spoke to PS5 Pro lead system architect Mark Cerny and core technology director at Insomniac Games, Mike Fitzgerald. This tech interview covers ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro in ...
Inside PlayStation 5 Pro: The Mark Cerny and Mike Fitzgerald Interview Here's the full Mark Cerny interview, including some insight into the philosophy behind the design of the PS5 Pro - and ...
TL;DR: Mark Cerny detailed the PS5 Pro's GPU, highlighting its hybrid RDNA 2.x architecture, combining AMD's RDNA 2 and 3 technologies. The PS5 Pro features 30 Work Group Processors, offering 16.7 ...
Mark Cerny: So, it's 2.X, right? So we asked what are the features you can take from RDNA 3 that won't cause a lot of work for developers. And so we took those. My question is, why is that an ...
Vaclav Cerny had no qualms admitting fatigue to Rangers boss Philippe Clement but insists rotation during an extraordinary heavy fixture list is inevitable. The 27-year-old Czech Republic ...
PlayStation uploaded a video yesterday of Mark Cerny presenting a PS5 Pro Technical Seminar at Sony Interactive Entertainment HQ. The system architect provided a deep dive into Playstation 5 Pro's ...