It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
Cave Crave is adding a faithful VR recreation of Thailand’s Tham Luang cave, created with real rescue experts and ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
Virtuix announced it’s joined the Made for Meta program, which opens the door to bring official Quest compatibility to the ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Screen Rant on MSN
God of War Ragnarok sequel premise found hidden in game files
A dataminer has found unused dialog in God of War Ragnarok's game files that seems to be from a sequel's potential ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
GameSir is finally offering something Mac gamers have been dreaming about for years — a way to unlock their entire Steam ...
Game Rant on MSN
God of War Sons of Sparta's Deimos is the Exact Opposite of GOW Ragnarok's Atreus, But That's Not a Good Thing
God of War Sons of Sparta is a fun new take on the franchise, but Deimos may have players actually wishing for Atreus' yapping.
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
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