The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Bethesda’s Todd Howard has provided another update on Elder Scrolls 6's development, while adding that Starfield hasn’t been abandoned.
According to a February 9 report by The Verge, Toyota Motor Corporation unveiled a proprietary game engine, Fluorite, designed to enhance in-vehicle digital interfaces. Jamie Kerber, Senior Software ...
Almost all of Bethesda is working on The Elder Scrolls 6, including outside partners, and Todd Howard says the teams are 'really happy where it's at' ...
"We're coming back to that classic style that we've missed, that we know really really well," says Todd Howard.
Rumours have been flying around about AI skins coming to Fortnite, and while players were worried, they have since been proven untrue.
Todd Howard says Elder Scrolls 6 remains years away as Bethesda works on multiple Fallout projects and new Starfield updates.
Todd Howard confirms that 'The Elder Scrolls 6' will return to classic Bethesda RPG design run & on Creation Engine 3.
Guerrilla Games' Decima Engine was used for Kojima Productions' Death Stranding and its sequel, and the company's tech boss has explained why it decided to go with this engine in particular.
As examples of Bethesda's classic games, where players explore the world in a similar way, Howard names Skyrim, Fallout 3, ...
Todd Howard has confirmed that they are upgrading Creation Engine to version 3 for Elder Scrolls 6, and described what it's like.