Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
Maintainers are finding it impossible to keep on top of, and the problem's only getting worse.
Open-source game engine Godot is facing mounting strain as a surge of AI-generated code submissions overwhelms volunteer ...
Rémi Verschelde, a maintainer of the open source Godot game engine, is the latest to complain about the impact of "AI slop PRs [pull requests]", which he says "are becoming increasingly draining and ...
The Godot Engine team recently posted about more issues with AI slop, including various pull requests that have become a big ...
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
The Godot team announced that Mike Klubnika, the developer of Buckshot Roulette and s.p.l.i.t, has become a major funding donor for the open source game engine.
Fallout season 2’s finale edges closer, and with it, the answer to several questions that have plagued fans ever since season 1. However, what surprised me the most about the latest Fallout episode is ...