While one Naughty Dog game might be the first fans think of when it comes to the world design Intergalactic may offer, ...
Of all PlayStation's first party studios, Naughty Dog has one of the strongest track records. Welcome to MojoPlays, and today ...
Sony's plan to launch twelve 'Games As Services' titles has been a complete disaster by any standards, fuelled by ...
Sony Interactive Entertainment announced plans to remove controversial PlayStation Network requirements when playing some of ...
Naughty Dog co-founder Andrew Gavin has opened up about why the studio was acquired by Sony back in 2001. In a lengthy post on LinkedIn, Gavin cited the spiralling costs of game development as one ...
Sony is dropping its formerly mandatory PlayStation Network account requirements across a select number of its ...
Andrew Gavin was one of the co-founders of Naughty Dog, and during their time there, they witnessed the amount of money it took to bring a AAA game into the marketplace. Recently, Andrew posted on ...
Having a PlayStation Network account already comes with some good perks for console players, but now there are some more ...
Today, the Naughty Dog co-founder says a big-budget game will "easily" run you "$300, $400, $500 million... Looking back, it was the right call." ...
PlayStation announced that it will be offering some in-game rewards for those who play its games on PC while logged in to a ...