To evolve your Pancham into a Pangoro, you will need to level it up to level 32. The option to evolve him won't automatically pop up, which seems to be the source of confusion for many players.
Evolving Eevee in Pokémon Legends: Z-A is a process that works much the same as it does in previous Pokémon games, though getting the necessary materials is a bit different. You have immediate access ...
Just like in all past 3DS and Switch Pokemon games, getting Inkay to evolve into Malamar in Pokemon Legends: Z-A involves holding your Switch or Switch 2 upside down when in Handheld Mode. Head to the ...
There are tons of Pokémon that have special evolution requirements in Pokémon Legends Z-A, just like in the games that came before it. Some Pokémon just need some specific stones thrown at them, some ...
If you've just set foot in Lumiose City, you might be wondering how to evolve Pokemon in Pokemon Legends: Z-A. It works pretty differently to the other RPGs in the series, aside from Pokemon Legends: ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Applin arrived in Pokemon Go back in April 2025 during the Sweet Discoveries event. At that time, ...
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Mashable may earn an affiliate commission. Credit: Mashable Photo ...
Check out the latest Pokémon TCG trailer to see what to expect with the Mega Evolution expansion, featuring over 180 cards, nearly a dozen Mega Evolution Pokémon ex, more than 15 Trainer cards, and ...
GameSpot may get a commission from retail offers. Pokemon Legends: Z-A will see players return to Pokemon X and Y's Kalos region, and fittingly, one of the major gameplay features of those games will ...
Pokémon Legends: Z-A surprised fans when it announced it wouldn’t have any new Pokémon for trainers to discover. Finding out which new Pokémon are in a new Pokémon game is one of fans’ favorite ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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