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  1. c# - How to jump in Unity 3d? - Stack Overflow

    Oct 14, 2019 · AddForce(Vector3 force, ForceMode mode) where force is the Vector3 storing the movement info and mode is how the force will be applied (mode can be ForceMode.Force, …

  2. OnTriggerEnter Colliders In Unity3D C# - Stack Overflow

    Dec 18, 2021 · I am very confused on how OnTriggerEnter works, or Colliders in Unity in general. I am trying to add a collision test that, if the bullet hits an object, it plays a particle system and …

  3. How To Play Animation Through Script? - Unity - Stack Overflow

    Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. …

  4. How do I import "com.unity3d.player.UnityPlayer" into my Android ...

    Dec 17, 2019 · I'm having issues getting the UnityPlayer dependencies into my Android Library plugin for Unity. I just can't figure out the correct way to add dependencies to my plugin. …

  5. How to load an image from URL with Unity? - Stack Overflow

    Continue to help good content that is interesting, well-researched, and useful, rise to the top! To gain full voting privileges,

  6. How to load an html webpage inside unity3d - Stack Overflow

    Oct 19, 2017 · I want to show a webpage inside unity3d without making it an image and load it via a WWW class. I have seen that there are plugins, but I would like to load the web page without …

  7. c# - Unity3D Player movement script - Stack Overflow

    Sep 24, 2016 · Unity3D Player movement script Asked 9 years, 1 month ago Modified 5 years, 6 months ago Viewed 39k times

  8. Unity3D: World Rotation to Local Rotation - Stack Overflow

    Nov 19, 2022 · Vector3 targetDir = target.position - transform.position; //Gets rotation to the target Quaternion rotToTarget = Quaternion.LookRotation(newDirLocal); float step = …

  9. user interface - Unity3D: How to detect when a button is being …

    Apr 1, 2019 · I have a UI button. I want to show a text when the user is pressing the button and hide the text when the user releases the button. How can I do this?

  10. Unity3D Editor: How can I find all usages of a given asset?

    Oct 21, 2016 · From the Editor, go to the Project Tab, select the given Asset, right-click on it and then click Find References In Scene. It will show you every GameObject that the given Asset …